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IslandFishermansCove

Please find below the list of quests in chronological order. Please also note this page is based on the Android version and will vary slightly in order and events across the multiple platforms and versions. **Warning** In general do not build structures before you get the quest, else it will not count and you will have to build another one. The exception to this is if you've already made the the total number limit of that structure. (i.e. one Tax Office or three of a certain type of social building), also please note the active Quests on the left and the active boosters on the right ARE scrollable, swipe up and down to see all that are active.Fisherman's Cove Fisherman's Cove

Quests[]

Quest Title Requirements to Complete Rewards When it Appears
Larder.quest
A First Step
  1. Build a Larder
Experience Points 500
Bait 10
Initial Visit
Rapids.harpoon.quest
Fishing Gear
  1. Select a Harpoon with which to strike fish in the Rapids
Experience Points 600 After A First Step
Rapids.perch.quest
Time to Fish
  1. Catch Perch Perch
Experience Points 600
Perch 6
After Fishing Gear
Pot.of.fish.soup.quest
Best Soup
  1. Build a Pot of Fish Soup
Experience Points 500 After Time to Fish
Fish.soup.pile.small.quest
Recipe for the Soup
  1. Order a Quick Deal in the Pot of Fish Soup
Experience Points 600 After Best Soup
Rapids.perch.quest
Spicing it Up
  1. Catch Perch
    (Can be skipped using Gem 7)
Experience Points 900 After Best Soup
Berry.bush.quest
Berries for the Win
  1. Pick berries from a Bush 5 times
    (Can be skipped using Gem 2)
Experience Points 500 After Best Soup
Fishermans.cove.tortoise.quest
Sea Delivery
  1. Order a delivery of Cut Marble on the Tortoise
Experience Points 500 After Recipe for the Soup
Rapids.quest
A Net Full of Fish
  1. Upgrade the Rapids to level 2
  2. Select a Fishing Net to catch the fish in the Rapids
Experience Points 800 After Sea Delivery
Chop.down.trees
Initiative
  1. Cut down 2 Trees
    (Can be skipped using Gem ??)
  2. Root out 3 Bushes
    (Can be skipped using Gem 1)
  3. Clear 5 Blockages
    (Can be skipped using Gem 3)
Experience Points 500 After A Net Full of Fish
Rapids.minnow.quest
What Fuels Victory
  1. Catch Minnows in the Rapids
    (Can be skipped using Gem 11)
  2. Catch Perch
    (Can be skipped using Gem ??)
Experience Points 700 After A Net Full of Fish
Larder.up.quest
Fish Reserve
  1. Upgrade your Larder to level 2
Experience Points 500 After What Fuels Victory
Salmon.house.quest
With Great Power...
  1. Build a Salmon House
Experience Points 500 After Initiative
Fishermans.cove.puddle.quest
Puddles of Misery
  1. Drain a Puddle
Experience Points 1,000 After Initiative
Fishing Rod
  1. Upgrade Rapids to level 3
Experience Points 1,000 After Fish Reserve
Pot.of.fish.soup.up.quest
Picky Eater
  1. Upgrade your Pot of Fish Soup to level 2
  2. Order a Quick Deal at the Pot of Fish Soup
Experience Points 700 After With Great Power...
Salmon.house.quest
Bait in the House
  1. Collect bait from your Salmon House
    (Can be skipped with Gem 2)
Experience Points 500 After With Great Power...
Salmon.house.up.quest
Cozy Factor
  1. Upgrade Salmon House to level 2
Experience Points 500 After Bait in the House
Fishermans.cove.luck.quest
Fisher's Luck
  1. Increase your Luck Level
  2. Put up a Fisherman's Fence
Experience Points 500 After Bait in the House
Pot.of.fish.soup.up.quest
Roach Soup
  1. Upgrade your Pot of Fish Soup to level 3
Experience Points 900 After Picky Eater
Bridge.quest
Bridging Gaps
  1. Repair a Bridge
    Cost:Fish Soup 15 Perch 2 Worker 1 Time 1:00:00
Experience Points 1,500 After Fishing Rod
Born to Fish
  1. Upgrade Rapids to Level 4
Experience Points 1,000 After Fishing Rod
Crucian Carp Time
  1. Catch Crucian Carps
Experience Points 1,000 After Born to Fish
Salmon.house.up.quest
It's the Little Things
  1. Upgrade Salmon House to level 3
Experience Points 600 After Cozy Factor
Big.tree.quest
Electrocuted Oak
Electrocuted Oak
  1. Chop the Big Tree
Experience Points 1,000 After Cozy Factor
Fishermans.fence.horizontal.quest
Fencing
  1. Put up 5 Fisherman's Fence
Experience Points 500 After Fisher's Luck
Expand.to.area
The Horror from the Deep
  1. Unlock the region known as Deepwater Gulf
    Cost: Gold 2M Fish Soup 20 Perch 7 Minnow 7 Worker 3 Time 4:00:00
Experience Points 2,000 After Bridging Gaps
Our Lady of the Rivers
  1. Catch Perch
  2. Accumulate Fish Soup Fish Soup
  3. Accumulate Minnow Minnows
Experience Points 2,000 After Bridging Gaps
Big.tree.quest
Hornet-Plagued Oak
  1. Chop Down the Big Tree
Experience Points 1,000 After Electrocuted Oak
Worm for the Early Fish
  1. Accumulate Crucian Carp
  2. Accumulate Perch
Experience Points 1,000 After Crucian Carp Time
Coveted Trophy
  1. Catch a Beluga in the Rapids using any fishing implement
Experience Points 2,500 After Crucian Carp Time
Pot.of.fish.soup.quest
Lucky Carp
  1. Order a Lengthy Deal at Pot of Fish Soup
Experience Points 1,000 After InitRoach Soupiative
Fishermans.cove.tortoise.quest
Tortoise Trainer
  1. Upgrade the Tortoise to level 2
Experience Points 900 After It's the Little Things
Salmon.house.up.quest
Status Symbol
  1. Upgrade your Salmon House to level 4
Experience Points 700 After It's the Little Things
Fishermans.cove.tortoise.quest
A Fisher's Intuition
  1. Order a delivery of Starclay on the Tortoise
Experience Points 500 After Tortoise Trainer
No Place for Misery
No Place for Misery
  1. Drain the Swamp
Experience Points 1,500 After The Horror from the Deep
Expand.to.area
Choppy Waters
  1. Unlock the region know as Choppy Waters
  2. Build a Fisher's Fence
Experience Points 2,500 After The Horror from the Deep
Room for Improvement
  1. Put in a Fisherman's Bench
  2. Put in a Fisherman's Brazier
  3. Put in a Fisherman's Fence
Experience Points 700 After The Horror from the Deep
Sun-Dried
  1. Upgrade your Salmon House to level 5
Experience Points 800 After Status Symbol
Main.building.level2.upgrade.quest
Power of Symbolism
  1. Upgrade your Main Building to level 2
Experience Points 1,000 After Sun-Dried
Warehouseup.quest
Stocking Up
  1. Build a Warehouse
Experience Points 500 After Power of Symbolism
Fishermans.bench.horizontal.quest
What Fishing is About
  1. Put in a Fisherman's Bench
Experience Points 500 After Fencing
Fishermans.cove.bait.quest
Wormy Rewards
  1. Collect Bait Baits from the Decorations
  2. Put in a Fisherman's Bench
Experience Points 500 After Fencing
Warehouseup.quest
Expansion
  1. Upgrade Warehouse to level 3
Experience Points 700 After Stocking Up
Getting Dry
  1. Dry a Swamp
Experience Points 1,500 After No Place for Misery
Fishermans.cove.wish.quest
Discard Nothing
  1. Fulfill a villager's wish
    (Can be skipped using Gem 5)
Experience Points 500 After getting a boot in Rapids
Catch is Catch
  1. Fulfill a villager wish
Experience Points 500 After Discard Nothing
Bridge.quest
Excusable Neglect
  1. Repair a Bridge
    Cost:Fish Soup 2 Roach 15 Worker 1 Time 1:00:00
Experience Points 1,500 After What Fishing is About
Let There be Light
  1. Put up a Fisherman's Brazier
Experience Points 500 After What Fishing is About
One Pot to Feed Them All
  1. Upgrade Pot of Fish Soup to level 4
Experience Points 1,200 After Lucky Carp
Soup Equality
  1. Order 5 Long Term deal on Pot of Fish Soup
Experience Points 1,500 After One Pot to Feed Them All
Repairwork
  1. Repair a Bridge
    Cost:Fish Soup 5 Roach5 Worker 1 Time 1:00:00
Experience Points 1,500 After Room for Improvement
Great Larders for Great Chiefs
  1. Upgrade Larder to level 3
Experience Points 1,800 After Worm for the Early Fish
Expand.to.area
Deep Blue Wonder
  1. Unlock the region known as Seawater Lake
    Cost: Gold 5M Fish Soup 35 Pike 20 Beluga 4 Worker 10 Time 4:00:00
Experience Points 2,500 After Excusable Neglect
Fish.soup.pile.small.quest
Appeasing a Deity
  1. Accumulate Fish Soup
  2. Catch Pike
  3. Accumulate Belugas
Experience Points 2,000 After Excusable Neglect
Giant.octopus.quest
Eight-Armed Freaks
  1. Chase away the Kroaken
Experience Points 1,500 After Repairwork
Giant.octopus.quest
Rod Power
  1. Find out what the Kroaken wants and chase it away
Experience Points 1,000 After Eight-Armed Freaks
Giant.octopus.quest
Aggressive Mimicry
  1. Intimidate and chase away the Kroaken
Experience Points 1,000 After Rod Power
Giant.octopus.quest
Communication
  1. Discipline the Kroaken and chase it away
Experience Points 1,000 After Aggressive Mimicry
Giant.octopus.quest
The Way to Kroaken's Heart
  1. Feed the Kroaken and chase it away
Experience Points 1,000 After Communication
Giant.octopus.quest
Friendship is Magic
  1. Make friends with the Kroaken
Experience Points 1,500 After The Way to Kroaken's Heart
Gold in Your Net
  1. Fulfill the villagers' wishes
Experience Points 500 After Catch is Catch
Gold in the Water
  1. Dry a Puddle
    Cost: Fish Soup 5 Worker 3 Time 30:00
    Reward: Bait 3 Experience Points 350
Experience Points 1,800 After Getting Dirty
Away with Cobwebs
  1. Remove the Giant Web
    Cost: Fish Soup 3 Tuna 5 Worker 4 Time 1:30:00
    Reward: Bait 3 Experience Points 350
Experience Points 1,800 After Deep Blue Water
Closure
  1. Rebuild the Fish Shop
    Cost: Fabric 200 Fish Soup 8 Tuna 8 Worker 4
    Time 1:30:00
Experience Points 1,200 After Deep Blue Water
Bridge.quest
Sabotage
  1. Repair a Bridge
    Cost:Fish Soup 7 Crucian Carp 5 Worker 5 Time 1:00:00
    Reward: Bait 5 Experience Points 600
Experience Points 2,000 After Choppy Waters
Will-o'-the-Wisps
  1. Dry a Swamp
    Cost:Fish Soup 7 Crucian Carp 7 Worker 10 Time 1:00:00
    Reward: Bait 5 Experience Points 750
Experience Points 2,000 After Choppy Waters
Expand.to.area
A Trifling Matter
  1. Unlock the region known as World's Eye Bay
    Cost: Gold 3M Fish Soup 30 Crucian Carp 15 Beluga 3 Worker 10 Time 4:00:00
  2. Put in a Fisherman's Bench
  3. Build a Fisher's Fence
Experience Points 2,000 After Choppy Waters
Big.tree.quest
Lumberjacks to the Rescue!
  1. Chop Down the Big Tree
    Cost:Fish Soup 3 Worker 1 Time 1:00
    Reward: Bait 2 Wood 50
  2. Weed out 5 bushes
Experience Points 1,500
Food 75
After Gold in the Water
Changes for the Better
  1. Remove the Giant Web
    Cost: Fish Soup 3 Tuna 5 Worker 4 Time 1:30:00
    Reward: Bait 3 Experience Points 350
Experience Points 1,800 After Away with Cobwebs
Chop.down.trees.quest
Battling the Jungle
  1. Chop Down 5 Trees
  2. Weed out 5 Bushes
Experience Points 500 After Will-o'-the-Wisps
Water.hut.quest
Ignorant Evil
  1. Destroy Water Hut
    Cost: Fish Soup 20 Tuna 15 Worker 12
    Time 3:00:00
    Reward: Bait 10 Food 150
  2. Chase away 5 murlods
Experience Points 2,300 After Sabotage
Clash of Style
  1. Put in a Fisherman's Bench
  2. Put in a Fisherman's Fence
  3. Put in a Fisherman's Brazier
Experience Points 700 After Sabotage
No Fish but Fresh Fish
  1. Upgrade Fish Shop to Level 2
  2. Order Quick Deal
  3. Order Standard Deal
Experience Points 1,400 After Closure
Giant.octopus.quest
Friend or Foe
  1. Befriend a Kroaken
    (Can be skipped using Gem 49)
Experience Points 2,500 After Ignorant Evil
Fishers' Luck
  1. Build a Salmon House
  2. Collect bait from Salmon House
Experience Points 1,200? After Out of Sight, Out of Misery
A Beautiful Spot
  1. Restore the Bay to Level 2
    Cost: Fish Soup 20 Food 700 Coral 500 Worker 8
    Time 1:00:00
Experience Points 1,000 After A Trifling Matter
Big.tree.quest
Timely Landscaping
  1. Chop down the Big Tree
  2. Weed out 5 bushes
Experience Points 1,500 After A Trifling Matter
Expand.to.area
Deep Blue Yonder
  1. Unlock Seawater Lake
  2. Put in a Fisherman's Bench
  3. Build a Fisher's Fence
Experience Points 2,000 After A Trifling Matter
Making Progress
  1. Restore the Bay to Level 3
    Cost: Fish Soup 10 Food 150 Coral 100 Worker 8
    Time 1:00:00
Experience Points 500 After A Beautiful Spot
Algae-Free
  1. Restore the Bay to Level 3
    Cost: Fish Soup 10 Food 150 Coral 100 Worker 8
    Time 1:00:00
Experience Points 1,400 After Making Progress
???
  1. Fish tunas at the Bay using a harpoon 5 times
??? After restoring the bay
???
  1. Fish 5 tunas
??? After restoring the bay
???
  1. Order short deals at the Fish Shop
??? After restoring the bay ?
???
  1. Upgrade the Bay to level 2
  2. Order 5 standard deals at the Bay
??? After fishing tunas at the bay 5 times
???
  1. Fish 5 salmons
??? After After upgrading the Bay to level 2
???
  1. Upgrade the Fish Shop to level 2
  2. Order 5 standard deals at the Fish Shop
??? After ordering short deals at the fish shop
???
  1. Upgrade the Bay to level 3
  2. Order 5 long deals at the Bay
??? After ordering 5 standard deals at the bay
???
  1. Fish 5 flounders
??? After After upgrading the Bay to level 3
???
  1. Upgrade the Fish Shop to level 3
  2. Order 5 long deals at the Fish Shop
??? After ordering standard deals at the fish shop
???
  1. Upgrade the Bay to level 4
  2. Order 5 long-term deals at the Bay
??? After ordering 5 long deals at the bay
???
  1. Fish 5 codfish
??? After upgrading the Bay to level 4
Fish.shop.upgrade.quest
A good idea
  1. Upgrade the Fish Shop to level 4
  2. Order 5 long-term deals at the Fish Shop
Experience Points 1600 After ordering long deals at the fish shop
Expand.to.area
 ???
  1. Unlock Blue Waters territory
    Cost: Gold 5.5M Shellfish 35 Flounder 25 Manta Ray 3 Worker 10 Time 4:00:00
  2. ???
  3. ???
Experience Points ??? Bait ??? After buying highland forest territory
Murlod.Hut.quest
Almost there
  1. Destroy Murlods' house
    Cost Shellfish 20 ??? 15 Worker 15 Time 3:00:00
  2. Chase away 10 ? Murlods
Experience Points 2400 After buying Blue waters territory
Giant.octopus.quest
The last hero
  1. Befriend a Kroaken
    (Can be skipped using Gem 49)
Experience Points 3400 After buying Blue waters territory
Fishermans.cove.puddle.quest
Sunbathe and conquer
  1. Dry a Puddle
  2. Remove 10 bushes
Experience Points 2500 After draining Blue waters swamps
Tiger
Murlods' favorite pets
  1. Feed 10 tigers
    Cost: 13 Salmonsalmons per tiger
    (Can be skipped using Gem 59)
Experience Points 3500 After buying Blue waters territory
Expand.to.area
 ???
  1. Unlock River Delta territory
    Cost Gold 5.7M Shellfish 40 Codfish 25 Manta Ray 4 Worker 10 Time 4:00:00
  2. ???
  3. ???
Experience Points ??? Bait ??? After buying Blue waters territory
Bridge.quest
Murlods see, Murlods destroy
  1. Repare the bridge
    Cost: Shellfish 5 Codfish 15 Worker 5 Time 1:00:00
Experience Points 3400 After buying River delta territory
Expand.to.area
Open sea fishing
  1. Unlock the territory named after the Shark's Wharf
    Cost: Gold 6M Shellfish 45 Codfish 30 Manta Ray 5 Worker 15 Time 6:00:00
  2. Put in 2 Fish's tiles
  3. Build 3 Fisher's brazier
Experience Points 5000 Bait 100 After buying River delta territory
...Many missing quests ... ...Many missing quests ... ... ... ...... ... ...
Appeasing the Lady Spirit Accumulate 25 Fish Soup

Catch ?? Roaches

Accumulate 10 Crucian Carp

Experience Points 2000 (Not sure how far along, Deep Blue Yonder is still appearing on my quest log)

Quest Chain with the Whale[]

Requirements to Complete Rewards When it appears
Blue Whale
Take care of the whale Feed the whale

(10 phases, see here)

Experience Points 1500 ??
Experience Points 1600 when Whale is lvl 2
Experience Points 1700 when whale is lvl 3
Experience Points 1800 when whale is lvl 4
Experience Points 1900 when whale is lvl 5
Experience Points ?? when whale is lvl 6
Experience Points ?? when whale is lvl 7
Experience Points ?? when whale is lvl 8
Experience Points 2000 when whale is lvl 9

Quest Chain with The Alien Statues and Portal Arch[]

Sorry, some quests "find item" or other requests may be missing

☀The energy crystals are given by the whale only when she is already improved, but we can ask them as a gift wish ;)

Quest title Requirements to Complete Rewards When it appears
Alien.statue.RED
Destroy the alien statue (n°1) Cost:

Pearl 10 Crucian Carp 10 Worker 15 Time ??

Experience Points 300Bait 5 After buying Whale's territory (the last one)
Find items ?
  • Collect 2 blue energy crystals by earning wise whale rewards
  • Collect 2 red energy crystals by earning wise whale rewards
??
Alien quest
Examine the alien statue (n°2) Stage 1/5 : Cost:

Pearl 10 Crucian Carp' 10 Worker 15 Time 2.00.00

Experience Points 600Bait 5 After destroy the first statue
Stage 2/5 : Cost :

Pearl 10 Crucian Carp 10 Worker 15 Time 2.00.00

Experience Points 600Bait 5 After phase 1
Stage 3/5 : Cost :

Pearl 10 Crucian Carp 10 Worker 15 Time 2.00.00

Experience Points 600Bait 5 After phase 2
Stage 4/5 : Cost :

Pearl 10 Crucian Carp 10 Worker 15 Time 2.00.00

Experience Points 600Bait 5 After phase 3
Stage 5/5 : Cost :

Pearl 10 Crucian Carp 10 Worker 15 Time 2.00.00'

Experience Points 600Bait 5 After phase 4
Examine the alien statue (n°2) Clear stages 1 to 5 Experience Points 2500 ?? When phase 5 is finished
Destroy the statue ?? Experience Points 2500 ?? After destroy the first statue
Find items ?
  • Collect 3 blue energy crystals by earning wise whale rewards
  • Collect 3 red energy crystals by earning wise whale rewards
??
Alien quest
Examine the alien statue (n°3) 5 Examining phases, similar to those of the previous statue Experience Points 600Bait 5

(5 times)

One after the other
Experience Points 3200 When phase 5 is finished
Alien quest
Destroy the statue (n°3) Cost:

Pearl 10 Crucian Carp 10 Worker 15 Time 2.00.00

Experience Points 600Bait 5 After examination
Experience Points 3500 When the statue is destroyed
Find.items.BLUE.energy
Find Items :

protection screen

  • Collect 4 blue energy crystals by earning wise whale rewards
  • Collect 4 red energy crystals by earning wise whale rewards
Experience Points 3800 When 3rd statue is destroyed
Alien quest
Examine the alien statue (n°4) 5 Examining phases, similar to those of the previous statue Experience Points 3800 When 3rd statue is destroyed and energy cristals have been found
Experience Points ???? When phase 5 is finished
Alien quest
Destroy the statue (n°4) Cost:

Pearl 10 Crucian Carp 10 Worker 15 Time 2.00.00

Experience Points 600Bait 5 After examination
Experience Points 4000 When the statue is destroyed
Find.items.BLUE.energy
Find Items :

protection screen

  • Collect 5 blue energy crystals by earning wise whale rewards
  • Collect 5 red energy crystals by earning wise whale rewards
Experience Points 4500 When 4ème statue is destroyed
Alien quest
Examine the alien statue (n°5) Stage 1/5 cost : Pearl 10 unknownfish3 10 Worker 15 Time 2.00.00 Experience Points 600Bait 5 After find items
stage 2/5 cost :Pearl 10 unknownfish3 10 Worker 15 Time 2.00.00 Experience Points 600Bait 5 After stage 1
stage 3/5 cost :Pearl 10 unknownfish3 10 Worker 15 Time 2.00.00 Experience Points 600Bait 5 After stage 2
stage 4/5 cost :Pearl 10 unknownfish3 10 Worker 15 Time 2.00.00 Experience Points 600Bait 5 After stage 3
stage 5/5 cost :Pearl 10 unknownfish3 10 Worker 15 Time 2.00.00 Experience Points 600Bait 5 After stage 4
Experience Points 4300 When stage 5 is finished
Alien quest
work before recreation cost :Pearl 10 unknownfish3 10 Worker 15 Time 2.00.00 Experience Points 600Bait 5 After examination (statue n°5)
Experience Points 4500 After examination (statue n°5)
Fishermans.brazier
fill emptyness place 5 fisherman's brazier Experience Points 1500 After stage 4 of the statue n°5
Fish.Tile
pride of the fisherman place 5 fish tiles Experience Points 3500 After stage 4 of the statue n°5
Sea.Tile
fishing scenery place 5 sea tiles Experience Points 2200 After stage 4 of the statue n°5
Cristal
guardians of the statue Finf Items find items by feeding the whale :
  • 10 blue cristals energy
  • 10 red cristals energy
Experience Points 4500 After destroy statue n°5
Alien quest
one secret can hide another
  • Examine 2 alien statues (n°6 and 7). 5 phases per statue.
  • Destroy 2 statues (n°6 and 7)

Each phase , exam or destroy, cost : Pearl 10 unknownfish3 10 Worker 15 Time 2.00.00

  • Each exam or destroy :Experience Points 600Bait 5:
After destroy statue n°5
Experience Points 4500 (all over)
Marine Flowerbed
marine refinement Place 5 Marine Flowerbed Experience Points 2400 ??
Fisherman Flag
you can never be too lucky Place 5 Fisherman's Flags Experience Points 2500 After Marine refiment
Portal.arch
The treasure of foreigners Examine the Portal Arch (follow the link to see the 5 stages) Experience Points 5000 When almost all the statues have disappeared
Tiger
we accept combat Clear 5 tigers (Cost 5x12 Sturgeon) Experience Points 2500 After Treasure of foreigners
Key
Doors and keys find 2 portal keys by opening river, sea and ocean shells Experience Points 5000 After "we accept combat"
Portal.arch
the arch on the beach Examine the Portal Arch (follow the link to see the 5 stages) Experience Points 5000 After "we accept combat"

Additional Quest Chains[]

  • Christmas Update 2016 - Featuring the Turtle Express and the Colossus of Cove to unlock this island in early levels.
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